Tag Archives: games

Games by My Kids

September 19, 2019

I’ve added a new subpage of my Games page called “Games Made by Kids,” featuring little games Deena and I made at the behest of our creative children. It features quizzes and online adventures. Video game industry forecasters would do well to pay attention. Enjoy!

Hangman Game

July 27, 2016

Here’s something to keep you entertained while you’re waiting for my next publication.

Programming little online games is one of my hobbies. They’re not awesome games, but if this were the 1970s, I’d be rich! Lately, I’ve been programming games to amuse my son Owen. Some dads make toys for their kids; I code games. I’ll spare you our “What Dragonball Z Character Are You?” quiz, but you might enjoy this one:

The classic game with some non-traditional categories.

The classic game with some non-traditional categories.

What’s Old is New Again

February 14, 2015

I’ve resurrected my Mad Libs-style game from the Horror World days. Click below to play, and enjoy!

A Mad Libs-style game.

A Mad Libs-style game.

You Sank My . . .

March 31, 2014

battleship_illustrationFrom the I Am Secretly A Geek Department, today I launched an online player-versus-computer Battleship game I programmed myself. Click here to play.

I know what you’re thinking. Why the hell did I so horribly violate my available time to build something like this? The damage is worse than you think. I wrote over 2000 lines of code in HTML, PHP, Javascript, JQuery, and CSS, and I expended enough hours to have written most of a novel. And it’s not like I’m opting for a career as a game designer or that I expect to make any money from the endeavor.

It began a couple years ago. I had a great time making the Haunted House Adventure, a puzzle game set in my home, and wanted to try something else. Deena one night suggested we play a pencil-and-paper version of Battleship to amuse ourselves, and that’s when I wondered if the experience could be duplicated online.

I gave up on a player-versus-player version after a couple months. While I had a member-management system in place and dreams of turning it into a Facebook app, there were two fundamental problems. First, it wasn’t completely hack-proof. How could I safeguard private user data and prevent people from cheating? Second, people would get bored playing online Battleship as a turned-based game unless they were both online at the same time.

So, I put it down until this year, when the idea came up of programming an artificial intelligence to play against. From there, I learned things like the value of using flowcharts to work out boolean logic before ever laying down a single line of code.

I don’t have a good answer to the question posed above. Why spend time on something like this? Sure, it has collateral benefit to Deena Warner Design in that I’ve sharpened my object-oriented-programming skills. But this wasn’t “writing” unless you consider programming to be writing.

Well, I don’t like leaving things undone, for one. But it was also fun. Why spend time on any creative project in which creation is the only point?

The pleasure of making something for the making’s sake is an attitude I hope to cultivate in anything I build, whether it’s writing-related or not.


November 1, 2013

Free swag — Download your very own website banner and desktop art about THE SEVENTH EQUINOX. And don’t forget that if you order the print edition by Nov. 6, you’ll receive $2 off.

Meanwhile, nobody conquered the Haunted House Adventure game. My evil genius remains virtually undefeated — and lonely. There must be a superhero out there worthy of the challenge. But who could it be? . . . (breaks into song) . . .

Solve a Puzzle to Win a Signed Copy of THE SEVENTH EQUINOX

October 12, 2013

How smart are you?

How smart are you?

The Halloween season has officially begun at the Warner house because I hauled all the mildewed decorations out of the shed. The living room is rife with scary bats and dancing skeletons — which inspired the Haunted House Adventure puzzle game you can still play on my website. In fact, it’s a pictorial tour of my home.

The first person to solve the game from now through Halloween will win an autographed copy of THE SEVENTH EQUINOX hardcover, out Nov. 6 from Raw Dog Screaming Press.


  1. Contest begins now and ends 11:59 p.m., October 31, 2013.
  2. To win, be the first person to solve the Haunted House Adventure puzzle game, and enter your name in the Hall of Fame.
  3. Email me with your name, address, and the name of whom I should inscribe the book to.
  4. Previous Hall of Famers are excluded from entering.

This is not an easy game. Only three people have solved it in the four years its been online. So I won’t be responsible if it breaks your brain. I will only laugh.


  • Readers of H.P. Lovecraft, Edgar Allan Poe, and David Morrell will have an advantage.
  • Click everywhere. You must collect certain objects to advance to the next stage in the game.
  • Pay attention to the hints information bar.
  • When one of the hints is to pay attention to the hints, you know you’re in for a rough time. Whiskey is recommended.
  • Don’t get discouraged! The house is indeed solvable.


September 26, 2013

The first review is in of the online movie I co-wrote with John Johnson of Darkstone Entertainment. Search my Trash writes, “Dr. Ella Mental’s Mad Lab Picture Show is most certainly something the world has not seen very often (if ever): A multi-path choose-your-own-story show that’s also a hosted horror double feature … it’s good macabre fun, and that’s what these shows are all about, and Mariah Johnson as too-klutzy-to-be-really-mad scientist is a welcome breakaway from the usual horror host mold.”

Fan Mail

May 15, 2013


This disturbing bit of fan mail landed in my inbox this morning. Who is this woman, and why does she want to kill me?

Just kidding. I know who she is. It’s Hydie. She’s a psychopath.

There, don’t you feel better?

Actually, Hydie sent me this photo as a thank you for my support of Dr. Ella Mental’s Mad Lab Picture Show, which you can still watch online at Flicksphere.

You’ll never guess who co-wrote this crazy thing.


Role in FearFighter

December 24, 2012

A companion movie to Dr. Ella Mental’s Mad Lab Picture show is FearFighter. I act in this one as a disease victim in the “Contagion” chapter. Lots of good screaming and face-melting.

It’s Alive! It’s Alive!

December 20, 2012

At long last, Dr. Ella Mental’s Mad Lab Picture Show is now online. This is an interactive movie game I wrote with John Johnson. Come run some experiments with her!