Tag Archives: website design

Upcoming Appearances

January 23, 2020

A couple of events to tell you about!

January 25 @ 3PM
Live with Sensei: Watch on YouTube
• Host Jay Haynes and I will kibitz about story craft.

February 14–16
Boskone 57
Westin Waterfront Boston Hotel
Boston, MA
More info
Deena Warner and I will be guests concerning online marketing for publishing industry in the “Great Website Designs & Boskone Reveal” panel. I’ll also be giving a reading from Empire of the Goddess and participating in other panel discussions on self promotion and the business of writing.

February 19 @ 8AM
Rotary Club meeting
Cold Harbor Restaurant
Mechanicsville, VA
• The Rotary Club of Mechanicsville will host me as a guest speaker during their breakfast meeting.

What the Heckfire I’ve Been Doing

September 18, 2017

It’s been a while since I posted anything here, but rest assured my little elves are hard at work on goodies for you. Here’s an update.

The Organ Donor
The 15th anniversary edition of my first novel, The Organ Donor, is on track for a November release from Bloodshot Books. I went all self-indulgent with this one, penning a 6,000-word afterword for the new edition, laying out the whole sordid story about my real-life encounter with Chinese organ trafficking. The publisher hired the estimable Deena Warner to do the cover art and design, which I hope to show you soon. I’m again working with filmmaker John Johnson to foolishly spend any royalties I earn from this edition on a fun book trailer. (Watch past book trailers at this link.) More information about The Organ Donor.

The Dagger of God
The what?! What ‘chu talkin’ about, Willis? That’s right; there’s another novel in the sausage-making factory. This one is a trunk novel, a ghost story about the Civil War, Ku Klux Klan, and ugly racial violence. As if that’s topical. I enjoy reading/performing stories, so I’m trying something new: recording my own audio book. It’s been a fun experiment so far but fraught with frustrations as my basement office isn’t exactly a sound booth (chugga-chugga laundry machines behind me, and idiot felines scratching on my window screen), and my microphone picks up every breath pop, inhalation, and squishy lip parting that I make. Probably the most successful aspect of this venture will be the blooper reel. There’s also the challenge of keeping character voices distinct. My main character is a Southern belle who alternately sounds like Scarlett O’Hara or Matt-Warner-forgetting-his-character’s-voice. But when it’s done, I nevertheless intend to release it on the Amazon ACX platform and possibly on Youtube. If successful, it will make one long car trip bearable for you. Listening to an audiobook really is the best way to travel.

And on the personal front . . .
The website design business keeps the “busy” in business. I mean, day-um. Deena Warner Design continues to be in high demand for author websites. I’m also spending a significant portion of time working for First Arriving, a marketing firm in high demand for fire department websites. My writing career currently occupies the 530-630am hour most weekdays, and these two firms occupy everything else — that is, everything not taken up by my high-energy 6- and 8-year-old boys, who are scary smart.

On top of all that, I’ve become ever more entrenched in Total Defense Martial Arts, which provides boxing and Brazilian jiu-jitsu instruction to the Staunton area. Starting in January, I’ll assume primary responsibility for teaching BJJ to kids between 6 and 16. I’m also in talks with Staunton Montessori School to volunteer for two months as a self-defense instructor to 7-9th graders, teaching them the joys of escaping headlocks, bear hugs, and chokes.

That’s about it. Please stay tuned for all the happenings this fall.

Halloween News

October 31, 2016

What, nothing about the election this time, Matt? That’s right, I’m here to make you happy! Three quick items.

  • I’m hard at work on a new project for White Noise Press, a “publisher of hand-crafted, limited edition unique fiction & art since 2006.” Editor Keith Minnion posted this comment on Facebook this morning:

    Next up from White Noise Press, releasing in the Spring of 2017, a new story by Matthew Warner. Here is what we asked from Matt:

    “What I would like is the most extreme, out there, outrageous story you have ever written, in whatever genre you choose, hopefully something that no other market in their right mind would touch with a ten-foot halberd. My only restrictions are: no child-in-peril or domestic/sexual abuse as a plot point. I would like to publish it in the March-April timeframe, but if it takes longer, no biggie.”

    We also are fortunate to be able to feature Matt’s better half, the multi-talented Deena Warner, who will be doing the cover art.

    On the way from White Noise Press!

    I was quite relieved to receive his message as I was concerned about the propriety of what I’m writing for him. But now, I am . . . unshackled. (Sorry, couldn’t resist an election reference.)

  • h2016-large

  • Deena’s collectible Halloween card is in the mail. It features a story by Monica J. O’Rourke as disturbing as Deena’s illustration. This has been an annual tradition for 15 years. Deena’s M.O. is to draw or paint something and then invite someone to write a story based on it. I wrote “Life Insurance” for her in 2005; you can read it in Dominoes in Time. The card is free; just sign up to get one next year.
  • Over at Deena Warner Design, we launched a major website for Richard Chizmar today. Another major website launches this week for another well-known author. I can’t say who it is except he strongly resembles Santa Claus. We have a special going on for economically priced websites, you authors and publishers out there.

Deena Warner Design’s new website

October 14, 2016

Alas, I do have a day job in addition to writing. Fortunately, it’s still in the publishing biz. If you’re also in the biz, please take a moment to visit our new company website.


Responsive Reckoning Day

April 14, 2015

This LinkedIn post says it all: “April 21, 2015 – Responsive Reckoning Day with Google . . . It’s official. Non-responsive sites will start ranking lower in Google mobile search.”


So I’ve just spent the past two days pulling my hair out reprogramming this website’s CSS file. The good news is Google’s Mobile Friendly Test says I now pass the grade. To experience the awesomeness for yourself, just grab the right side of your browser window and slowly make it narrower.

Consider this your PSA to get your website affairs in order by April 21! I have visions of Google secret police breaking into houses everywhere, cackling maniacally, as they scream about CSS armageddon. Yeah, it could happen, you know.

Articles Freebies

February 16, 2015

The goes with my last post. I’ve collected links to some of my non-fiction articles that are still available as free reads. Enjoy!

Short Story Freebies

February 16, 2015

I’ve collected links to some of my short stories that are still available as free reads. Aren’t I generous? Most are audio adaptations. Enjoy!

What’s Old is New Again

February 14, 2015

I’ve resurrected my Mad Libs-style game from the Horror World days. Click below to play, and enjoy!

A Mad Libs-style game.

A Mad Libs-style game.

YouTube Channel Updated

February 5, 2015

My YouTube channel (finally organized!) has a bunch of my stuff aggregated in one place. Enjoy.

You Sank My . . .

March 31, 2014

battleship_illustrationFrom the I Am Secretly A Geek Department, today I launched an online player-versus-computer Battleship game I programmed myself. Click here to play.

I know what you’re thinking. Why the hell did I so horribly violate my available time to build something like this? The damage is worse than you think. I wrote over 2000 lines of code in HTML, PHP, Javascript, JQuery, and CSS, and I expended enough hours to have written most of a novel. And it’s not like I’m opting for a career as a game designer or that I expect to make any money from the endeavor.

It began a couple years ago. I had a great time making the Haunted House Adventure, a puzzle game set in my home, and wanted to try something else. Deena one night suggested we play a pencil-and-paper version of Battleship to amuse ourselves, and that’s when I wondered if the experience could be duplicated online.

I gave up on a player-versus-player version after a couple months. While I had a member-management system in place and dreams of turning it into a Facebook app, there were two fundamental problems. First, it wasn’t completely hack-proof. How could I safeguard private user data and prevent people from cheating? Second, people would get bored playing online Battleship as a turned-based game unless they were both online at the same time.

So, I put it down until this year, when the idea came up of programming an artificial intelligence to play against. From there, I learned things like the value of using flowcharts to work out boolean logic before ever laying down a single line of code.

I don’t have a good answer to the question posed above. Why spend time on something like this? Sure, it has collateral benefit to Deena Warner Design in that I’ve sharpened my object-oriented-programming skills. But this wasn’t “writing” unless you consider programming to be writing.

Well, I don’t like leaving things undone, for one. But it was also fun. Why spend time on any creative project in which creation is the only point?

The pleasure of making something for the making’s sake is an attitude I hope to cultivate in anything I build, whether it’s writing-related or not.